Add the new argument to all uses of the implement macro

This commit is contained in:
Leonard2 2016-11-06 19:43:19 +01:00
commit 7dbc4710f1
125 changed files with 346 additions and 346 deletions

View file

@ -119,7 +119,7 @@ public:
};
IMPLEMENT_CLASS(DLoadSaveMenu, false, false, false)
IMPLEMENT_CLASS(DLoadSaveMenu, false, false, false, false)
TArray<FSaveGameNode*> DLoadSaveMenu::SaveGames;
int DLoadSaveMenu::LastSaved = -1;
@ -934,7 +934,7 @@ public:
};
IMPLEMENT_CLASS(DSaveMenu, false, false, false)
IMPLEMENT_CLASS(DSaveMenu, false, false, false, false)
//=============================================================================
@ -1102,7 +1102,7 @@ public:
bool MenuEvent (int mkey, bool fromcontroller);
};
IMPLEMENT_CLASS(DLoadMenu, false, false, false)
IMPLEMENT_CLASS(DLoadMenu, false, false, false, false)
//=============================================================================