Refactor to reduce reallocations and copying
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04195e8331
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7dc050edb0
10 changed files with 91 additions and 51 deletions
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@ -321,18 +321,17 @@ void VulkanRenderDevice::RenderTextureView(FCanvasTexture* tex, std::function<vo
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tex->SetUpdated(true);
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}
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void VulkanRenderDevice::RenderEnvironmentMap(std::function<void(IntRect& bounds, int side)> renderFunc, TArray<uint16_t>& irradianceMap, TArray<uint16_t>& prefilterMap)
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void VulkanRenderDevice::RenderEnvironmentMap(std::function<void(IntRect& bounds, int side)> renderFunc, TArrayView<uint16_t>& irradianceMap, TArrayView<uint16_t>& prefilterMap)
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{
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mLightprober->RenderEnvironmentMap(std::move(renderFunc));
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irradianceMap = mLightprober->GenerateIrradianceMap();
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prefilterMap = mLightprober->GeneratePrefilterMap();
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mLightprober->GenerateIrradianceMap(irradianceMap);
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mLightprober->GeneratePrefilterMap(prefilterMap);
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}
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void VulkanRenderDevice::UploadEnvironmentMaps(int cubemapCount, TArray<uint16_t>&& irradianceMaps, TArray<uint16_t>&& prefilterMaps)
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void VulkanRenderDevice::UploadEnvironmentMaps(int cubemapCount, const TArray<uint16_t>& irradianceMaps, const TArray<uint16_t>& prefilterMaps)
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{
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mTextureManager->CreateIrradiancemap(32, 6 * cubemapCount, std::move(irradianceMaps));
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mTextureManager->CreatePrefiltermap(128, 6 * cubemapCount, std::move(prefilterMaps));
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mTextureManager->CreateIrradiancemap(32, 6 * cubemapCount, irradianceMaps);
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mTextureManager->CreatePrefiltermap(128, 6 * cubemapCount, prefilterMaps);
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}
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void VulkanRenderDevice::PostProcessScene(bool swscene, int fixedcm, float flash, const std::function<void()> &afterBloomDrawEndScene2D)
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