- made the different cursor characters for Raven's and the other small fonts a property of the font instead deciding based on the game.
SVN r2935 (trunk)
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5 changed files with 19 additions and 5 deletions
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@ -252,7 +252,7 @@ void CT_Drawer (void)
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}
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// draw the prompt, text, and cursor
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ChatQueue[len] = gameinfo.gametype & GAME_DoomChex ? '_' : '[';
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ChatQueue[len] = SmallFont->GetCursor();
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ChatQueue[len+1] = '\0';
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if (con_scaletext < 2)
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{
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