- made the different cursor characters for Raven's and the other small fonts a property of the font instead deciding based on the game.

SVN r2935 (trunk)
This commit is contained in:
Christoph Oelckers 2010-10-12 08:43:15 +00:00
commit 7e362819e4
5 changed files with 19 additions and 5 deletions

View file

@ -637,10 +637,11 @@ void DLoadSaveMenu::Drawer ()
listboxLeft+1, listboxTop+rowHeight*i+CleanYfac, savegamestring,
DTA_CleanNoMove, true, TAG_DONE);
char curs[2] = { SmallFont->GetCursor(), 0 };
screen->DrawText (SmallFont, CR_WHITE,
listboxLeft+1+SmallFont->StringWidth (savegamestring)*CleanXfac,
listboxTop+rowHeight*i+CleanYfac,
(gameinfo.gametype & (GAME_DoomStrifeChex)) ? "_" : "[",
curs,
DTA_CleanNoMove, true, TAG_DONE);
}
}