- Fixed GCC/Clang regression post serialization.

This commit is contained in:
Edoardo Prezioso 2016-09-24 09:00:31 +02:00
commit 7e4d0ecdbf
3 changed files with 5 additions and 5 deletions

View file

@ -1884,7 +1884,7 @@ void G_DoLoadGame ()
}
else
{
Printf("Savegame is from another ZDoom-based engine: %s\n", engine);
Printf("Savegame is from another ZDoom-based engine: %s\n", engine.GetChars());
}
delete resfile;
return;
@ -2261,7 +2261,7 @@ void G_DoSaveGame (bool okForQuicksave, FString filename, const char *descriptio
}
auto picdata = savepic.GetBuffer();
FCompressedBuffer bufpng = { picdata->Size(), picdata->Size(), METHOD_STORED, 0, crc32(0, &(*picdata)[0], picdata->Size()), (char*)&(*picdata)[0] };
FCompressedBuffer bufpng = { picdata->Size(), picdata->Size(), METHOD_STORED, 0, static_cast<unsigned int>(crc32(0, &(*picdata)[0], picdata->Size())), (char*)&(*picdata)[0] };
savegame_content.Push(bufpng);
savegame_filenames.Push("savepic.png");