- Reverted changes of r715 in v_collection.cpp because they broke loading
of status bar face graphics belonging to skins. SBARINFO update #15 - Fixed: Monospacing fonts wasn't quite correct. - Fixed: The new mug shot code forgot to use the first arg of drawmugshot (the one that picks the default sprite prefix). - Added: lowerHealthCap variable to SBarInfo, which is set to true by default. - Added: ininventory event to SBarInfo to detect if one or two items are in (or not in) the player's inventory. - Added: The ability to print global vars using drawnumber. I need someone to test it though. - Added: aspectratio command to detect what the user's aspect ratio is. - Added: missing spacing argument to drawstring. - Changed the sbarinfo display routine for drawnumber to not use cmd.value to store what it is about to display. Now it uses a new variable. - More conversions from DrawImage to screen->DrawTexture. I think only the inventory bar drawing functions have to be changed now. SVN r846 (trunk)
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6 changed files with 243 additions and 45 deletions
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@ -897,6 +897,9 @@ LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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}
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return DefWindowProc (hWnd, message, wParam, lParam);
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case WM_ERASEBKGND:
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return true;
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default:
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return DefWindowProc (hWnd, message, wParam, lParam);
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}
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