- scriptified the Acolyte.
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7 changed files with 87 additions and 94 deletions
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@ -478,7 +478,8 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
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// Set the initial quest log text for Strife.
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for (i = 0; i < MAXPLAYERS; ++i)
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{
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players[i].SetLogText ("Find help");
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if (playeringame[i])
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players[i].SetLogText ("Find help");
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}
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}
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@ -1092,7 +1093,7 @@ void G_WorldDone (void)
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if (strncmp (nextlevel, "enDSeQ", 6) == 0)
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{
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FName endsequence = ENamedName(strtol(nextlevel.GetChars()+6, NULL, 16));
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// Strife needs a special case here to choose between good and sad ending. Bad is handled elsewherw.
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// Strife needs a special case here to choose between good and sad ending. Bad is handled elsewhere.
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if (endsequence == NAME_Inter_Strife)
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{
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if (players[0].mo->FindInventory (QuestItemClasses[24]) ||
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