Update ZVulkan, rename vk_raytrace to gl_light_raytrace and support turning it on and off without a restart
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d405229da1
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7eb9053e30
8 changed files with 26 additions and 20 deletions
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@ -164,7 +164,7 @@ void HWDrawInfo::StartScene(FRenderViewpoint &parentvp, HWViewpointUniforms *uni
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VPUniforms.mPalLightLevels = static_cast<int>(gl_bandedswlight) | (static_cast<int>(gl_fogmode) << 8) | ((int)lightmode << 16);
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}
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VPUniforms.mClipLine.X = -10000000.0f;
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VPUniforms.mShadowmapFilter = gl_shadowmap_filter;
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VPUniforms.mShadowmapFilter = gl_light_raytrace ? -1 - static_cast<int>(gl_shadowmap_filter) : static_cast<int>(gl_shadowmap_filter);
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VPUniforms.mLightBlendMode = (level.info ? (int)level.info->lightblendmode : 0);
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}
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mClipper->SetViewpoint(Viewpoint);
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