- got rid of PClassWeapon.
Still 5 subclasses of PClass left...
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776509e68a
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7ed554158c
8 changed files with 118 additions and 155 deletions
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@ -2065,8 +2065,7 @@ DEFINE_CLASS_PROPERTY(bobrangey, F, Weapon)
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DEFINE_CLASS_PROPERTY(slotnumber, I, Weapon)
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{
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PROP_INT_PARM(i, 0);
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assert(info->IsKindOf(RUNTIME_CLASS(PClassWeapon)));
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static_cast<PClassWeapon *>(info)->SlotNumber = i;
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defaults->SlotNumber = i;
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}
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//==========================================================================
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@ -2075,8 +2074,7 @@ DEFINE_CLASS_PROPERTY(slotnumber, I, Weapon)
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DEFINE_CLASS_PROPERTY(slotpriority, F, Weapon)
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{
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PROP_DOUBLE_PARM(i, 0);
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assert(info->IsKindOf(RUNTIME_CLASS(PClassWeapon)));
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static_cast<PClassWeapon *>(info)->SlotPriority = int(i*65536);
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defaults->SlotPriority = int(i*65536);
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}
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//==========================================================================
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