- Fixed: 'finished' wasn't drawn on the intermission because the space

check compared scaled with unscaled coordinates.
- deleted some files only containing obsolete info from the docs folder.


SVN r1302 (trunk)
This commit is contained in:
Christoph Oelckers 2008-11-30 17:57:25 +00:00
commit 7f05277f2b
6 changed files with 3 additions and 1104 deletions

View file

@ -759,7 +759,7 @@ void WI_drawLF ()
// draw "Finished!"
FFont *font = gameinfo.gametype & GAME_Raven ? SmallFont : BigFont;
if (y < NG_STATSY - font->GetHeight()*3/4)
if (y < (NG_STATSY - font->GetHeight()*3/4) * CleanYfac)
{
// don't draw 'finished' if the level name is too high!
if (gameinfo.gametype & GAME_DoomChex)