- Fixed: 'finished' wasn't drawn on the intermission because the space
check compared scaled with unscaled coordinates. - deleted some files only containing obsolete info from the docs folder. SVN r1302 (trunk)
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6 changed files with 3 additions and 1104 deletions
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@ -759,7 +759,7 @@ void WI_drawLF ()
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// draw "Finished!"
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FFont *font = gameinfo.gametype & GAME_Raven ? SmallFont : BigFont;
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if (y < NG_STATSY - font->GetHeight()*3/4)
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if (y < (NG_STATSY - font->GetHeight()*3/4) * CleanYfac)
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{
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// don't draw 'finished' if the level name is too high!
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if (gameinfo.gametype & GAME_DoomChex)
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