- fixed a few memory leaks.

This commit is contained in:
Christoph Oelckers 2017-01-11 11:37:27 +01:00
commit 7f3e18a6cc
4 changed files with 19 additions and 23 deletions

View file

@ -483,7 +483,7 @@ FTextureID gl_GetSpriteFrame(unsigned sprite, int frame, int rot, angle_t ang, b
//==========================================================================
//
// Recalculate all heights affectting this vertex.
// Recalculate all heights affecting this vertex.
//
//==========================================================================
void gl_RecalcVertexHeights(vertex_t * v)