Added GetSpawnHealth() and GetGibHealth() for DECORATE

This commit is contained in:
Randy Heit 2016-02-25 10:08:08 -06:00
commit 7f57f68ce1
2 changed files with 36 additions and 0 deletions

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@ -323,6 +323,40 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, GetDistance)
return 0;
}
//==========================================================================
//
// GetSpawnHealth
//
//==========================================================================
DEFINE_ACTION_FUNCTION_PARAMS(AActor, GetSpawnHealth)
{
if (numret > 0)
{
PARAM_PROLOGUE;
PARAM_OBJECT(self, AActor);
ret->SetInt(self->SpawnHealth());
return 1;
}
return 0;
}
//==========================================================================
//
// GetGibHealth
//
//==========================================================================
DEFINE_ACTION_FUNCTION_PARAMS(AActor, GetGibHealth)
{
if (numret > 0)
{
PARAM_PROLOGUE;
PARAM_OBJECT(self, AActor);
ret->SetInt(self->GetGibHealth());
return 1;
}
return 0;
}
//===========================================================================
//
// __decorate_internal_state__