- Use I_FPSTime() instead of I_MSTime() to drive R_UpdateAnimations().

SVN r2253 (trunk)
This commit is contained in:
Randy Heit 2010-03-28 04:04:44 +00:00
commit 7f96531dc0
2 changed files with 5 additions and 5 deletions

View file

@ -1081,7 +1081,7 @@ void R_SetupFrame (AActor *actor)
iview->otic = nowtic;
}
R_UpdateAnimations (I_MSTime());
R_UpdateAnimations (I_FPSTime());
r_TicFrac = I_GetTimeFrac (&r_FrameTime);
if (cl_capfps || r_NoInterpolate)
{