- uncouple the file system from the engine's Printf function.
This is needed to use it in non GZDoom based projects.
This commit is contained in:
parent
9b790d23a8
commit
7fee89d1f5
23 changed files with 270 additions and 243 deletions
|
|
@ -35,7 +35,6 @@
|
|||
|
||||
#include <ctype.h>
|
||||
#include "resourcefile.h"
|
||||
#include "v_text.h"
|
||||
#include "filesystem.h"
|
||||
#include "engineerrors.h"
|
||||
|
||||
|
|
@ -125,13 +124,13 @@ class FWadFile : public FResourceFile
|
|||
TArray<FWadFileLump> Lumps;
|
||||
|
||||
bool IsMarker(int lump, const char *marker);
|
||||
void SetNamespace(const char *startmarker, const char *endmarker, namespace_t space, bool flathack=false);
|
||||
void SkinHack ();
|
||||
void SetNamespace(const char *startmarker, const char *endmarker, namespace_t space, FileSystemMessageFunc Printf, bool flathack=false);
|
||||
void SkinHack (FileSystemMessageFunc Printf);
|
||||
|
||||
public:
|
||||
FWadFile(const char * filename, FileReader &file);
|
||||
FResourceLump *GetLump(int lump) { return &Lumps[lump]; }
|
||||
bool Open(bool quiet, LumpFilterInfo* filter);
|
||||
bool Open(LumpFilterInfo* filter, FileSystemMessageFunc Printf);
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -154,7 +153,7 @@ FWadFile::FWadFile(const char *filename, FileReader &file)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FWadFile::Open(bool quiet, LumpFilterInfo*)
|
||||
bool FWadFile::Open(LumpFilterInfo*, FileSystemMessageFunc Printf)
|
||||
{
|
||||
wadinfo_t header;
|
||||
uint32_t InfoTableOfs;
|
||||
|
|
@ -176,7 +175,8 @@ bool FWadFile::Open(bool quiet, LumpFilterInfo*)
|
|||
// Check again to detect broken wads
|
||||
if (InfoTableOfs + NumLumps*sizeof(wadlump_t) > (unsigned)wadSize)
|
||||
{
|
||||
I_Error("Cannot load broken WAD file %s\n", FileName.GetChars());
|
||||
Printf(FSMessageLevel::Error, "%s: Bad directory offset.\n", FileName.GetChars());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -212,7 +212,7 @@ bool FWadFile::Open(bool quiet, LumpFilterInfo*)
|
|||
{
|
||||
if (Lumps[i].LumpSize != 0)
|
||||
{
|
||||
Printf(PRINT_HIGH, "%s: Lump %s contains invalid positioning info and will be ignored\n", FileName.GetChars(), Lumps[i].getName());
|
||||
Printf(FSMessageLevel::Warning, "%s: Lump %s contains invalid positioning info and will be ignored\n", FileName.GetChars(), Lumps[i].getName());
|
||||
Lumps[i].LumpNameSetup("");
|
||||
}
|
||||
Lumps[i].LumpSize = Lumps[i].Position = 0;
|
||||
|
|
@ -221,18 +221,15 @@ bool FWadFile::Open(bool quiet, LumpFilterInfo*)
|
|||
|
||||
GenerateHash(); // Do this before the lump processing below.
|
||||
|
||||
if (!quiet) // don't bother with namespaces in quiet mode. We won't need them.
|
||||
{
|
||||
SetNamespace("S_START", "S_END", ns_sprites);
|
||||
SetNamespace("F_START", "F_END", ns_flats, true);
|
||||
SetNamespace("C_START", "C_END", ns_colormaps);
|
||||
SetNamespace("A_START", "A_END", ns_acslibrary);
|
||||
SetNamespace("TX_START", "TX_END", ns_newtextures);
|
||||
SetNamespace("V_START", "V_END", ns_strifevoices);
|
||||
SetNamespace("HI_START", "HI_END", ns_hires);
|
||||
SetNamespace("VX_START", "VX_END", ns_voxels);
|
||||
SkinHack();
|
||||
}
|
||||
SetNamespace("S_START", "S_END", ns_sprites, Printf);
|
||||
SetNamespace("F_START", "F_END", ns_flats, Printf, true);
|
||||
SetNamespace("C_START", "C_END", ns_colormaps, Printf);
|
||||
SetNamespace("A_START", "A_END", ns_acslibrary, Printf);
|
||||
SetNamespace("TX_START", "TX_END", ns_newtextures, Printf);
|
||||
SetNamespace("V_START", "V_END", ns_strifevoices, Printf);
|
||||
SetNamespace("HI_START", "HI_END", ns_hires, Printf);
|
||||
SetNamespace("VX_START", "VX_END", ns_voxels, Printf);
|
||||
SkinHack(Printf);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -273,7 +270,7 @@ struct Marker
|
|||
unsigned int index;
|
||||
};
|
||||
|
||||
void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, namespace_t space, bool flathack)
|
||||
void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, namespace_t space, FileSystemMessageFunc Printf, bool flathack)
|
||||
{
|
||||
bool warned = false;
|
||||
int numstartmarkers = 0, numendmarkers = 0;
|
||||
|
|
@ -300,7 +297,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
|
|||
{
|
||||
if (numendmarkers == 0) return; // no markers found
|
||||
|
||||
Printf(TEXTCOLOR_YELLOW"WARNING: %s marker without corresponding %s found.\n", endmarker, startmarker);
|
||||
Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.GetChars(), endmarker, startmarker);
|
||||
|
||||
|
||||
if (flathack)
|
||||
|
|
@ -314,7 +311,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
|
|||
{
|
||||
// We can't add this to the flats namespace but
|
||||
// it needs to be flagged for the texture manager.
|
||||
DPrintf(DMSG_NOTIFY, "Marking %s as potential flat\n", Lumps[ii].getName());
|
||||
Printf(FSMessageLevel::DebugNotify, "%s: Marking %s as potential flat\n", FileName.GetChars(), Lumps[ii].getName());
|
||||
Lumps[ii].Flags |= LUMPF_MAYBEFLAT;
|
||||
}
|
||||
}
|
||||
|
|
@ -328,7 +325,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
|
|||
int start, end;
|
||||
if (markers[i].markertype != 0)
|
||||
{
|
||||
Printf(TEXTCOLOR_YELLOW"WARNING: %s marker without corresponding %s found.\n", endmarker, startmarker);
|
||||
Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.GetChars(), endmarker, startmarker);
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
|
@ -337,21 +334,21 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
|
|||
// skip over subsequent x_START markers
|
||||
while (i < markers.Size() && markers[i].markertype == 0)
|
||||
{
|
||||
Printf(TEXTCOLOR_YELLOW"WARNING: duplicate %s marker found.\n", startmarker);
|
||||
Printf(FSMessageLevel::Warning, "%s: duplicate %s marker found.\n", FileName.GetChars(), startmarker);
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
// same for x_END markers
|
||||
while (i < markers.Size()-1 && (markers[i].markertype == 1 && markers[i+1].markertype == 1))
|
||||
{
|
||||
Printf(TEXTCOLOR_YELLOW"WARNING: duplicate %s marker found.\n", endmarker);
|
||||
Printf(FSMessageLevel::Warning, "%s: duplicate %s marker found.\n", FileName.GetChars(), endmarker);
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
// We found a starting marker but no end marker. Ignore this block.
|
||||
if (i >= markers.Size())
|
||||
{
|
||||
Printf(TEXTCOLOR_YELLOW"WARNING: %s marker without corresponding %s found.\n", startmarker, endmarker);
|
||||
Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName.GetChars(), startmarker, endmarker);
|
||||
end = NumLumps;
|
||||
}
|
||||
else
|
||||
|
|
@ -360,14 +357,14 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
|
|||
}
|
||||
|
||||
// we found a marked block
|
||||
DPrintf(DMSG_NOTIFY, "Found %s block at (%d-%d)\n", startmarker, markers[start].index, end);
|
||||
Printf(FSMessageLevel::DebugNotify, "%s: Found %s block at (%d-%d)\n", FileName.GetChars(), startmarker, markers[start].index, end);
|
||||
for(int j = markers[start].index + 1; j < end; j++)
|
||||
{
|
||||
if (Lumps[j].Namespace != ns_global)
|
||||
{
|
||||
if (!warned)
|
||||
{
|
||||
Printf(TEXTCOLOR_YELLOW"WARNING: Overlapping namespaces found (lump %d)\n", j);
|
||||
Printf(FSMessageLevel::Warning, "%s: Overlapping namespaces found (lump %d)\n", FileName.GetChars(), j);
|
||||
}
|
||||
warned = true;
|
||||
}
|
||||
|
|
@ -377,7 +374,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
|
|||
// ignore sprite lumps smaller than 8 bytes (the smallest possible)
|
||||
// in size -- this was used by some dmadds wads
|
||||
// as an 'empty' graphics resource
|
||||
DPrintf(DMSG_WARNING, " Skipped empty sprite %s (lump %d)\n", Lumps[j].getName(), j);
|
||||
Printf(FSMessageLevel::DebugWarn, "%s: Skipped empty sprite %s (lump %d)\n", FileName.GetChars(), Lumps[j].getName(), j);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -401,7 +398,7 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void FWadFile::SkinHack ()
|
||||
void FWadFile::SkinHack (FileSystemMessageFunc Printf)
|
||||
{
|
||||
// this being static is not a problem. The only relevant thing is that each skin gets a different number.
|
||||
static int namespc = ns_firstskin;
|
||||
|
|
@ -447,11 +444,8 @@ void FWadFile::SkinHack ()
|
|||
}
|
||||
if (skinned && hasmap)
|
||||
{
|
||||
Printf (TEXTCOLOR_BLUE
|
||||
"The maps in %s will not be loaded because it has a skin.\n"
|
||||
TEXTCOLOR_BLUE
|
||||
"You should remove the skin from the wad to play these maps.\n",
|
||||
FileName.GetChars());
|
||||
Printf(FSMessageLevel::Attention, "%s: The maps will not be loaded because it has a skin.\n", FileName.GetChars());
|
||||
Printf(FSMessageLevel::Attention, "You should remove the skin from the wad to play these maps.\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -462,7 +456,7 @@ void FWadFile::SkinHack ()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FResourceFile *CheckWad(const char *filename, FileReader &file, bool quiet, LumpFilterInfo* filter)
|
||||
FResourceFile *CheckWad(const char *filename, FileReader &file, LumpFilterInfo* filter, FileSystemMessageFunc Printf)
|
||||
{
|
||||
char head[4];
|
||||
|
||||
|
|
@ -474,7 +468,7 @@ FResourceFile *CheckWad(const char *filename, FileReader &file, bool quiet, Lump
|
|||
if (!memcmp(head, "IWAD", 4) || !memcmp(head, "PWAD", 4))
|
||||
{
|
||||
auto rf = new FWadFile(filename, file);
|
||||
if (rf->Open(quiet, filter)) return rf;
|
||||
if (rf->Open(filter, Printf)) return rf;
|
||||
|
||||
file = std::move(rf->Reader); // to avoid destruction of reader
|
||||
delete rf;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue