Begin detaching internal vulkan object lifetimes from the hardware renderer layer

This commit is contained in:
Magnus Norddahl 2022-06-10 00:50:40 +02:00 committed by Christoph Oelckers
commit 8004532cba
22 changed files with 179 additions and 205 deletions

View file

@ -26,6 +26,10 @@
#include "vulkan/system/vk_commandbuffer.h"
#include "doom_levelmesh.h"
VkRaytrace::VkRaytrace(VulkanFrameBuffer* fb) : fb(fb)
{
}
void VkRaytrace::SetLevelMesh(hwrenderer::LevelMesh* mesh)
{
if (mesh != Mesh)
@ -34,7 +38,7 @@ void VkRaytrace::SetLevelMesh(hwrenderer::LevelMesh* mesh)
Mesh = mesh;
if (Mesh)
{
if (GetVulkanFrameBuffer()->device->SupportsDeviceExtension(VK_KHR_RAY_QUERY_EXTENSION_NAME))
if (fb->device->SupportsDeviceExtension(VK_KHR_RAY_QUERY_EXTENSION_NAME))
{
CreateVulkanObjects();
}
@ -77,24 +81,20 @@ VulkanAccelerationStructure* VkRaytrace::GetAccelStruct()
void VkRaytrace::Reset()
{
auto fb = GetVulkanFrameBuffer();
if (fb)
{
auto& deletelist = fb->GetCommands()->FrameDeleteList;
deletelist.Buffers.push_back(std::move(vertexBuffer));
deletelist.Buffers.push_back(std::move(indexBuffer));
deletelist.Buffers.push_back(std::move(transferBuffer));
auto& deletelist = fb->GetCommands()->FrameDeleteList;
deletelist.Buffers.push_back(std::move(vertexBuffer));
deletelist.Buffers.push_back(std::move(indexBuffer));
deletelist.Buffers.push_back(std::move(transferBuffer));
deletelist.Buffers.push_back(std::move(blScratchBuffer));
deletelist.Buffers.push_back(std::move(blAccelStructBuffer));
deletelist.AccelStructs.push_back(std::move(blAccelStruct));
deletelist.Buffers.push_back(std::move(blScratchBuffer));
deletelist.Buffers.push_back(std::move(blAccelStructBuffer));
deletelist.AccelStructs.push_back(std::move(blAccelStruct));
deletelist.Buffers.push_back(std::move(tlTransferBuffer));
deletelist.Buffers.push_back(std::move(tlScratchBuffer));
deletelist.Buffers.push_back(std::move(tlInstanceBuffer));
deletelist.Buffers.push_back(std::move(tlAccelStructBuffer));
deletelist.AccelStructs.push_back(std::move(tlAccelStruct));
}
deletelist.Buffers.push_back(std::move(tlTransferBuffer));
deletelist.Buffers.push_back(std::move(tlScratchBuffer));
deletelist.Buffers.push_back(std::move(tlInstanceBuffer));
deletelist.Buffers.push_back(std::move(tlAccelStructBuffer));
deletelist.AccelStructs.push_back(std::move(tlAccelStruct));
}
void VkRaytrace::CreateVulkanObjects()
@ -117,7 +117,7 @@ void VkRaytrace::CreateVertexAndIndexBuffers()
BufferBuilder tbuilder;
tbuilder.setUsage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
tbuilder.setSize(transferbuffersize);
transferBuffer = tbuilder.create(GetVulkanFrameBuffer()->device);
transferBuffer = tbuilder.create(fb->device);
transferBuffer->SetDebugName("transferBuffer");
uint8_t* data = (uint8_t*)transferBuffer->Map(0, transferbuffersize);
memcpy(data + vertexoffset, Mesh->MeshVertices.Data(), vertexbuffersize);
@ -127,34 +127,34 @@ void VkRaytrace::CreateVertexAndIndexBuffers()
BufferBuilder vbuilder;
vbuilder.setUsage(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
vbuilder.setSize(vertexbuffersize);
vertexBuffer = vbuilder.create(GetVulkanFrameBuffer()->device);
vertexBuffer = vbuilder.create(fb->device);
vertexBuffer->SetDebugName("vertexBuffer");
BufferBuilder ibuilder;
ibuilder.setUsage(VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
ibuilder.setSize(indexbuffersize);
indexBuffer = ibuilder.create(GetVulkanFrameBuffer()->device);
indexBuffer = ibuilder.create(fb->device);
indexBuffer->SetDebugName("indexBuffer");
GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands()->copyBuffer(transferBuffer.get(), vertexBuffer.get(), vertexoffset);
GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands()->copyBuffer(transferBuffer.get(), indexBuffer.get(), indexoffset);
fb->GetCommands()->GetTransferCommands()->copyBuffer(transferBuffer.get(), vertexBuffer.get(), vertexoffset);
fb->GetCommands()->GetTransferCommands()->copyBuffer(transferBuffer.get(), indexBuffer.get(), indexoffset);
// Finish transfer before using it for building
VkMemoryBarrier barrier = { VK_STRUCTURE_TYPE_MEMORY_BARRIER };
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands()->pipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
fb->GetCommands()->GetTransferCommands()->pipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
}
void VkRaytrace::CreateBottomLevelAccelerationStructure()
{
VkBufferDeviceAddressInfo info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = vertexBuffer->buffer;
VkDeviceAddress vertexAddress = vkGetBufferDeviceAddress(GetVulkanFrameBuffer()->device->device, &info);
VkDeviceAddress vertexAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = indexBuffer->buffer;
VkDeviceAddress indexAddress = vkGetBufferDeviceAddress(GetVulkanFrameBuffer()->device->device, &info);
VkDeviceAddress indexAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
VkAccelerationStructureGeometryTrianglesDataKHR triangles = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR };
triangles.vertexFormat = VK_FORMAT_R32G32B32_SFLOAT;
@ -182,12 +182,12 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
uint32_t maxPrimitiveCount = rangeInfo.primitiveCount;
VkAccelerationStructureBuildSizesInfoKHR sizeInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR };
vkGetAccelerationStructureBuildSizesKHR(GetVulkanFrameBuffer()->device->device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &buildInfo, &maxPrimitiveCount, &sizeInfo);
vkGetAccelerationStructureBuildSizesKHR(fb->device->device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &buildInfo, &maxPrimitiveCount, &sizeInfo);
BufferBuilder blbufbuilder;
blbufbuilder.setUsage(VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT);
blbufbuilder.setSize(sizeInfo.accelerationStructureSize);
blAccelStructBuffer = blbufbuilder.create(GetVulkanFrameBuffer()->device);
blAccelStructBuffer = blbufbuilder.create(fb->device);
blAccelStructBuffer->SetDebugName("blAccelStructBuffer");
VkAccelerationStructureKHR blAccelStructHandle = {};
@ -195,39 +195,39 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
createInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
createInfo.buffer = blAccelStructBuffer->buffer;
createInfo.size = sizeInfo.accelerationStructureSize;
VkResult result = vkCreateAccelerationStructureKHR(GetVulkanFrameBuffer()->device->device, &createInfo, nullptr, &blAccelStructHandle);
VkResult result = vkCreateAccelerationStructureKHR(fb->device->device, &createInfo, nullptr, &blAccelStructHandle);
if (result != VK_SUCCESS)
throw std::runtime_error("vkCreateAccelerationStructureKHR failed");
blAccelStruct = std::make_unique<VulkanAccelerationStructure>(GetVulkanFrameBuffer()->device, blAccelStructHandle);
blAccelStruct = std::make_unique<VulkanAccelerationStructure>(fb->device, blAccelStructHandle);
blAccelStruct->SetDebugName("blAccelStruct");
BufferBuilder sbuilder;
sbuilder.setUsage(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
sbuilder.setSize(sizeInfo.buildScratchSize);
blScratchBuffer = sbuilder.create(GetVulkanFrameBuffer()->device);
blScratchBuffer = sbuilder.create(fb->device);
blScratchBuffer->SetDebugName("blScratchBuffer");
info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = blScratchBuffer->buffer;
VkDeviceAddress scratchAddress = vkGetBufferDeviceAddress(GetVulkanFrameBuffer()->device->device, &info);
VkDeviceAddress scratchAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
buildInfo.dstAccelerationStructure = blAccelStruct->accelstruct;
buildInfo.scratchData.deviceAddress = scratchAddress;
VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands()->buildAccelerationStructures(1, &buildInfo, rangeInfos);
fb->GetCommands()->GetTransferCommands()->buildAccelerationStructures(1, &buildInfo, rangeInfos);
// Finish building before using it as input to a toplevel accel structure
VkMemoryBarrier barrier = { VK_STRUCTURE_TYPE_MEMORY_BARRIER };
barrier.srcAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR;
barrier.dstAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR;
GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands()->pipelineBarrier(VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
fb->GetCommands()->GetTransferCommands()->pipelineBarrier(VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
}
void VkRaytrace::CreateTopLevelAccelerationStructure()
{
VkAccelerationStructureDeviceAddressInfoKHR addressInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR };
addressInfo.accelerationStructure = blAccelStruct->accelstruct;
VkDeviceAddress blAccelStructAddress = vkGetAccelerationStructureDeviceAddressKHR(GetVulkanFrameBuffer()->device->device, &addressInfo);
VkDeviceAddress blAccelStructAddress = vkGetAccelerationStructureDeviceAddressKHR(fb->device->device, &addressInfo);
VkAccelerationStructureInstanceKHR instance = {};
instance.transform.matrix[0][0] = 1.0f;
@ -242,7 +242,7 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
BufferBuilder tbuilder;
tbuilder.setUsage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
tbuilder.setSize(sizeof(VkAccelerationStructureInstanceKHR));
tlTransferBuffer = tbuilder.create(GetVulkanFrameBuffer()->device);
tlTransferBuffer = tbuilder.create(fb->device);
tlTransferBuffer->SetDebugName("tlTransferBuffer");
auto data = (uint8_t*)tlTransferBuffer->Map(0, sizeof(VkAccelerationStructureInstanceKHR));
memcpy(data, &instance, sizeof(VkAccelerationStructureInstanceKHR));
@ -251,20 +251,20 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
BufferBuilder instbufbuilder;
instbufbuilder.setUsage(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_DST_BIT);
instbufbuilder.setSize(sizeof(VkAccelerationStructureInstanceKHR));
tlInstanceBuffer = instbufbuilder.create(GetVulkanFrameBuffer()->device);
tlInstanceBuffer = instbufbuilder.create(fb->device);
tlInstanceBuffer->SetDebugName("tlInstanceBuffer");
GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands()->copyBuffer(tlTransferBuffer.get(), tlInstanceBuffer.get());
fb->GetCommands()->GetTransferCommands()->copyBuffer(tlTransferBuffer.get(), tlInstanceBuffer.get());
// Finish transfering before using it as input
VkMemoryBarrier barrier = { VK_STRUCTURE_TYPE_MEMORY_BARRIER };
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR;
GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands()->pipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
fb->GetCommands()->GetTransferCommands()->pipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
VkBufferDeviceAddressInfo info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = tlInstanceBuffer->buffer;
VkDeviceAddress instanceBufferAddress = vkGetBufferDeviceAddress(GetVulkanFrameBuffer()->device->device, &info);
VkDeviceAddress instanceBufferAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
VkAccelerationStructureGeometryInstancesDataKHR instances = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR };
instances.data.deviceAddress = instanceBufferAddress;
@ -287,12 +287,12 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
uint32_t maxInstanceCount = 1;
VkAccelerationStructureBuildSizesInfoKHR sizeInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR };
vkGetAccelerationStructureBuildSizesKHR(GetVulkanFrameBuffer()->device->device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &buildInfo, &maxInstanceCount, &sizeInfo);
vkGetAccelerationStructureBuildSizesKHR(fb->device->device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &buildInfo, &maxInstanceCount, &sizeInfo);
BufferBuilder tlbufbuilder;
tlbufbuilder.setUsage(VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT);
tlbufbuilder.setSize(sizeInfo.accelerationStructureSize);
tlAccelStructBuffer = tlbufbuilder.create(GetVulkanFrameBuffer()->device);
tlAccelStructBuffer = tlbufbuilder.create(fb->device);
tlAccelStructBuffer->SetDebugName("tlAccelStructBuffer");
VkAccelerationStructureKHR tlAccelStructHandle = {};
@ -300,29 +300,29 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
createInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR;
createInfo.buffer = tlAccelStructBuffer->buffer;
createInfo.size = sizeInfo.accelerationStructureSize;
VkResult result = vkCreateAccelerationStructureKHR(GetVulkanFrameBuffer()->device->device, &createInfo, nullptr, &tlAccelStructHandle);
VkResult result = vkCreateAccelerationStructureKHR(fb->device->device, &createInfo, nullptr, &tlAccelStructHandle);
if (result != VK_SUCCESS)
throw std::runtime_error("vkCreateAccelerationStructureKHR failed");
tlAccelStruct = std::make_unique<VulkanAccelerationStructure>(GetVulkanFrameBuffer()->device, tlAccelStructHandle);
tlAccelStruct = std::make_unique<VulkanAccelerationStructure>(fb->device, tlAccelStructHandle);
BufferBuilder sbuilder;
sbuilder.setUsage(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
sbuilder.setSize(sizeInfo.buildScratchSize);
tlScratchBuffer = sbuilder.create(GetVulkanFrameBuffer()->device);
tlScratchBuffer = sbuilder.create(fb->device);
tlScratchBuffer->SetDebugName("tlScratchBuffer");
info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
info.buffer = tlScratchBuffer->buffer;
VkDeviceAddress scratchAddress = vkGetBufferDeviceAddress(GetVulkanFrameBuffer()->device->device, &info);
VkDeviceAddress scratchAddress = vkGetBufferDeviceAddress(fb->device->device, &info);
buildInfo.dstAccelerationStructure = tlAccelStruct->accelstruct;
buildInfo.scratchData.deviceAddress = scratchAddress;
VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands()->buildAccelerationStructures(1, &buildInfo, rangeInfos);
fb->GetCommands()->GetTransferCommands()->buildAccelerationStructures(1, &buildInfo, rangeInfos);
// Finish building the accel struct before using as input in a fragment shader
PipelineBarrier finishbuildbarrier;
finishbuildbarrier.addMemory(VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR, VK_ACCESS_SHADER_READ_BIT);
finishbuildbarrier.execute(GetVulkanFrameBuffer()->GetCommands()->GetTransferCommands(), VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
finishbuildbarrier.execute(fb->GetCommands()->GetTransferCommands(), VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
}