- Fixed: Textures with dimensions <= 0 are invalid and should be treated as NULL
textures. They also must be set to dimensions other than (0,0) to avoid division by zero errors. - Fixed: Random spawners did not handle the MF_DROPPED flag. SVN r1602 (trunk)
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3 changed files with 17 additions and 2 deletions
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mouse input would be frozen until the mouse was ungrabbed again.
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May 23, 2009 (Changes by Graf Zahl)
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- Fixed: Textures with dimensions <= 0 are invalid and should be treated as NULL
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textures. They also must be set to dimensions other than (0,0) to avoid division
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by zero errors.
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- Fixed: Random spawners did not handle the MF_DROPPED flag.
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- Fixed: When setting up a deep water sector with Transfer_Heights the floorclip
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information of all actors in the sector needs to be updated.
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