- Fixed: Textures with dimensions <= 0 are invalid and should be treated as NULL

textures. They also must be set to dimensions other than (0,0) to avoid division
  by zero errors.
- Fixed: Random spawners did not handle the MF_DROPPED flag.


SVN r1602 (trunk)
This commit is contained in:
Christoph Oelckers 2009-05-24 07:58:57 +00:00
commit 8034b0558e
3 changed files with 17 additions and 2 deletions

View file

@ -8,6 +8,10 @@
mouse input would be frozen until the mouse was ungrabbed again.
May 23, 2009 (Changes by Graf Zahl)
- Fixed: Textures with dimensions <= 0 are invalid and should be treated as NULL
textures. They also must be set to dimensions other than (0,0) to avoid division
by zero errors.
- Fixed: Random spawners did not handle the MF_DROPPED flag.
- Fixed: When setting up a deep water sector with Transfer_Heights the floorclip
information of all actors in the sector needs to be updated.