- moved benchmark fps output to the custom part of it because it depends on game data.

This commit is contained in:
Christoph Oelckers 2020-04-29 17:44:43 +02:00
commit 808a7d28cf
3 changed files with 5 additions and 7 deletions

View file

@ -53,9 +53,9 @@
#include "gl_debug.h"
#include "r_videoscale.h"
#include "gl_buffers.h"
#include "swrenderer/r_swscene.h"
#include "gl_postprocessstate.h"
#include "v_draw.h"
#include "printf.h"
#include "flatvertices.h"
#include "hw_cvars.h"