- renamed more stuff and also moved the Strife teaser voice handling out of the file system.
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91 changed files with 538 additions and 499 deletions
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@ -2133,9 +2133,9 @@ static void PutSaveWads (FSerializer &arc)
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arc.AddString("Game WAD", name);
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// Name of wad the map resides in
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if (fileSystem.GetLumpFile (primaryLevel->lumpnum) > fileSystem.GetIwadNum())
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if (fileSystem.GetFileContainer (primaryLevel->lumpnum) > fileSystem.GetIwadNum())
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{
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name = fileSystem.GetResourceFileName (fileSystem.GetLumpFile (primaryLevel->lumpnum));
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name = fileSystem.GetResourceFileName (fileSystem.GetFileContainer (primaryLevel->lumpnum));
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arc.AddString("Map WAD", name);
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}
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}
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@ -2778,7 +2778,7 @@ void G_DoPlayDemo (void)
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{
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int demolen = fileSystem.FileLength (demolump);
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demobuffer = (uint8_t *)M_Malloc(demolen);
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fileSystem.ReadLump (demolump, demobuffer);
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fileSystem.ReadFile (demolump, demobuffer);
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}
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else
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{
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