- renamed more stuff and also moved the Strife teaser voice handling out of the file system.
This commit is contained in:
parent
c1bb7de23a
commit
80c6d5b276
91 changed files with 538 additions and 499 deletions
|
|
@ -283,7 +283,7 @@ void FMultipatchTextureBuilder::AddTexturesLump(const void *lumpdata, int lumpsi
|
|||
}
|
||||
|
||||
{
|
||||
auto pnames = fileSystem.OpenLumpReader(patcheslump);
|
||||
auto pnames = fileSystem.OpenFileReader(patcheslump);
|
||||
numpatches = pnames.ReadUInt32();
|
||||
|
||||
// Check whether the amount of names reported is correct.
|
||||
|
|
@ -406,12 +406,12 @@ void FMultipatchTextureBuilder::AddTexturesLumps(int lump1, int lump2, int patch
|
|||
|
||||
if (lump1 >= 0)
|
||||
{
|
||||
FileData texdir = fileSystem.ReadLump(lump1);
|
||||
FileData texdir = fileSystem.ReadFile(lump1);
|
||||
AddTexturesLump(texdir.GetMem(), fileSystem.FileLength(lump1), lump1, patcheslump, firstdup, true);
|
||||
}
|
||||
if (lump2 >= 0)
|
||||
{
|
||||
FileData texdir = fileSystem.ReadLump(lump2);
|
||||
FileData texdir = fileSystem.ReadFile(lump2);
|
||||
AddTexturesLump(texdir.GetMem(), fileSystem.FileLength(lump2), lump2, patcheslump, firstdup, false);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue