- renamed more stuff and also moved the Strife teaser voice handling out of the file system.
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c1bb7de23a
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91 changed files with 538 additions and 499 deletions
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@ -357,7 +357,7 @@ FTextureID LoadSkin(const char * path, const char * fn)
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buffer.Format("%s%s", path, fn);
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int texlump = FindGFXFile(buffer);
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const char * const texname = texlump < 0 ? fn : fileSystem.GetLumpFullName(texlump);
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const char * const texname = texlump < 0 ? fn : fileSystem.GetFileFullName(texlump);
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return TexMan.CheckForTexture(texname, ETextureType::Any, FTextureManager::TEXMAN_TryAny);
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}
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@ -408,7 +408,7 @@ static unsigned FindModel(const char * path, const char * modelfile)
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}
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int len = fileSystem.FileLength(lump);
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FileData lumpd = fileSystem.ReadLump(lump);
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FileData lumpd = fileSystem.ReadFile(lump);
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char * buffer = (char*)lumpd.GetMem();
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if ( (size_t)fullname.LastIndexOf("_d.3d") == fullname.Len()-5 )
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