- renamed more stuff and also moved the Strife teaser voice handling out of the file system.
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91 changed files with 538 additions and 499 deletions
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@ -33,7 +33,7 @@
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*/
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bool FOBJModel::Load(const char* fn, int lumpnum, const char* buffer, int length)
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{
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FString objName = fileSystem.GetLumpFullPath(lumpnum);
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FString objName = fileSystem.GetFileFullPath(lumpnum);
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FString objBuf(buffer, length);
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// Do some replacements before we parse the OBJ string
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