- renamed more stuff and also moved the Strife teaser voice handling out of the file system.

This commit is contained in:
Christoph Oelckers 2020-04-11 13:27:19 +02:00
commit 80c6d5b276
91 changed files with 538 additions and 499 deletions

View file

@ -33,7 +33,7 @@
*/
bool FOBJModel::Load(const char* fn, int lumpnum, const char* buffer, int length)
{
FString objName = fileSystem.GetLumpFullPath(lumpnum);
FString objName = fileSystem.GetFileFullPath(lumpnum);
FString objBuf(buffer, length);
// Do some replacements before we parse the OBJ string