- renamed more stuff and also moved the Strife teaser voice handling out of the file system.
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91 changed files with 538 additions and 499 deletions
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@ -453,7 +453,7 @@ FString VkPPShader::LoadShaderCode(const FString &lumpName, const FString &defin
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{
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int lump = fileSystem.CheckNumForFullName(lumpName);
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if (lump == -1) I_FatalError("Unable to load '%s'", lumpName.GetChars());
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FString code = fileSystem.ReadLump(lump).GetString().GetChars();
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FString code = fileSystem.ReadFile(lump).GetString().GetChars();
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FString patchedCode;
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patchedCode.AppendFormat("#version %d\n", 450);
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