Split r_main into r_viewport, r_scene and r_light

This commit is contained in:
Magnus Norddahl 2017-01-12 16:21:46 +01:00
commit 80e1844d6c
63 changed files with 893 additions and 945 deletions

View file

@ -32,9 +32,12 @@
**
*/
#include "r_main.h"
#include "swrenderer/scene/r_scene.h"
#include "swrenderer/scene/r_viewport.h"
#include "swrenderer/things/r_playersprite.h"
#include "swrenderer/scene/r_scene.h"
#include "swrenderer/scene/r_viewport.h"
#include "swrenderer/scene/r_light.h"
#include "v_palette.h"
#include "v_video.h"
#include "m_png.h"
@ -69,16 +72,6 @@ CUSTOM_CVAR(Bool, r_polyrenderer, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOI
}
}
namespace swrenderer
{
void R_SWRSetWindow(int windowSize, int fullWidth, int fullHeight, int stHeight, float trueratio);
void R_SetupColormap(player_t *);
void R_SetupFreelook();
void R_InitRenderer();
}
using namespace swrenderer;
FSoftwareRenderer::FSoftwareRenderer()