- move PrepareTexture out of the inner drawer loops
This commit is contained in:
parent
64bdc8c495
commit
80f9c81e36
8 changed files with 8 additions and 6 deletions
|
|
@ -292,6 +292,7 @@ namespace swrenderer
|
|||
// draw the columns one at a time
|
||||
if (visible)
|
||||
{
|
||||
Thread->PrepareTexture(tex);
|
||||
for (int x = x1; x < x2; ++x)
|
||||
{
|
||||
if (cameraLight->FixedColormap() == nullptr && cameraLight->FixedLightLevel() < 0)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue