- move PrepareTexture out of the inner drawer loops
This commit is contained in:
parent
64bdc8c495
commit
80f9c81e36
8 changed files with 8 additions and 6 deletions
|
|
@ -343,6 +343,7 @@ namespace swrenderer
|
|||
{
|
||||
RenderTranslucentPass *translucentPass = thread->TranslucentPass.get();
|
||||
|
||||
thread->PrepareTexture(tex);
|
||||
while (x < x2)
|
||||
{
|
||||
if (!translucentPass->ClipSpriteColumnWithPortals(x, vis))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue