- save global savegame data to JSON as well.
This is incomplete and untested, just a safety commit before going on.
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27 changed files with 345 additions and 460 deletions
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@ -811,7 +811,7 @@ CCMD (load)
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return;
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}
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FString fname = argv[1];
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DefaultExtension (fname, ".zds");
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DefaultExtension (fname, "." SAVEGAME_EXT);
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G_LoadGame (fname);
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}
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@ -831,7 +831,7 @@ CCMD (save)
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return;
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}
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FString fname = argv[1];
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DefaultExtension (fname, ".zds");
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DefaultExtension (fname, "." SAVEGAME_EXT);
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G_SaveGame (fname, argv.argc() > 2 ? argv[2] : argv[1]);
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}
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