- save global savegame data to JSON as well.
This is incomplete and untested, just a safety commit before going on.
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27 changed files with 345 additions and 460 deletions
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@ -49,9 +49,6 @@
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#include "m_alloc.h"
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class FArchive;
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template<typename T> class TIterator
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{
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public:
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@ -83,8 +80,6 @@ struct FArray
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template <class T, class TT=T>
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class TArray
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{
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template<class U, class UU> friend FArchive &operator<< (FArchive &arc, TArray<U,UU> &self);
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public:
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typedef TIterator<T> iterator;
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