Added MF9_SHADOWAIMVERT.

This flag causes the vertical aiming of monsters to also be affected when they aim at shadow actors.
This commit is contained in:
inkoalawetrust 2023-01-17 00:44:17 +02:00 committed by Rachael Alexanderson
commit 814c6f2188
6 changed files with 81 additions and 13 deletions

View file

@ -350,6 +350,7 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG(MF9, SHADOWAIM, AActor, flags9),
DEFINE_FLAG(MF9, DOSHADOWBLOCK, AActor, flags9),
DEFINE_FLAG(MF9, SHADOWBLOCK, AActor, flags9),
DEFINE_FLAG(MF9, SHADOWAIMVERT, AActor, flags9),
// Effect flags
DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),