- implement stat gpu on vulkan and fix it on opengl
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12 changed files with 176 additions and 19 deletions
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@ -419,6 +419,16 @@ FString VkPPShader::LoadShaderCode(const FString &lumpName, const FString &defin
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/////////////////////////////////////////////////////////////////////////////
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void VkPPRenderState::PushGroup(const FString &name)
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{
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GetVulkanFrameBuffer()->PushGroup(name);
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}
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void VkPPRenderState::PopGroup()
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{
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GetVulkanFrameBuffer()->PopGroup();
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}
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void VkPPRenderState::Draw()
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{
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auto fb = GetVulkanFrameBuffer();
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