- Fixed: Bouncing projectiles should not bounce off horizon lines. Now they
vanish instead. - Changed masses of ice chunks and glass shards to make small splashes SVN r231 (trunk)
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5 changed files with 28 additions and 1 deletions
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@ -33,6 +33,7 @@ FState AIceChunk::States[] =
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IMPLEMENT_ACTOR (AIceChunk, Any, -1, 0)
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PROP_RadiusFixed (3)
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PROP_HeightFixed (4)
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PROP_Mass(5)
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PROP_Flags (MF_DROPOFF)
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PROP_Flags2 (MF2_LOGRAV|MF2_CANNOTPUSH|MF2_FLOORCLIP|MF2_NOTELEPORT)
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@ -57,6 +58,7 @@ FState AIceChunkHead::States[] =
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IMPLEMENT_ACTOR (AIceChunkHead, Any, -1, 0)
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PROP_RadiusFixed (3)
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PROP_HeightFixed (4)
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PROP_Mass(5)
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PROP_DamageType (MOD_ICE)
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PROP_Flags (MF_DROPOFF)
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PROP_Flags2 (MF2_LOGRAV|MF2_CANNOTPUSH)
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