- Fixed: Bouncing projectiles should not bounce off horizon lines. Now they

vanish instead.
- Changed masses of ice chunks and glass shards to make small splashes


SVN r231 (trunk)
This commit is contained in:
Christoph Oelckers 2006-06-28 11:14:20 +00:00
commit 81ee5b4942
5 changed files with 28 additions and 1 deletions

View file

@ -33,6 +33,7 @@ FState AIceChunk::States[] =
IMPLEMENT_ACTOR (AIceChunk, Any, -1, 0)
PROP_RadiusFixed (3)
PROP_HeightFixed (4)
PROP_Mass(5)
PROP_Flags (MF_DROPOFF)
PROP_Flags2 (MF2_LOGRAV|MF2_CANNOTPUSH|MF2_FLOORCLIP|MF2_NOTELEPORT)
@ -57,6 +58,7 @@ FState AIceChunkHead::States[] =
IMPLEMENT_ACTOR (AIceChunkHead, Any, -1, 0)
PROP_RadiusFixed (3)
PROP_HeightFixed (4)
PROP_Mass(5)
PROP_DamageType (MOD_ICE)
PROP_Flags (MF_DROPOFF)
PROP_Flags2 (MF2_LOGRAV|MF2_CANNOTPUSH)