- Added a new parameter to all crushing action specials that selects
which crushing mode is used: 0 uses the game's default for compatibility, 1 uses Doom's mode (crushers continue to move while damaging any actors ) and 2 uses Hexen's mode (crushers stay at blocking actor's top until they die). Since Generic_Crusher already used all 5 args I created a second version for Hexen crushing mode. - Added PICKUP flag to DECORATE. SVN r817 (trunk)
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March 19, 2008 (Changes by Graf Zahl)
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- Added a new parameter to all crushing action specials that selects
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which crushing mode is used: 0 uses the game's default for compatibility,
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1 uses Doom's mode (crushers continue to move while damaging any actors ) and
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2 uses Hexen's mode (crushers stay at blocking actor's top until they die).
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Since Generic_Crusher already used all 5 args I created a second version for
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Hexen crushing mode.
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- Added PICKUP flag to DECORATE.
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- Integrated xlatcc into ZDoom.exe so that the linedef translation files
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don't need to be compiled and can be stored as text in zdoom.pk3.
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- Removed thingdef_specials.h and thingdef_specials.gperf and replaced
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