- Added a new parameter to all crushing action specials that selects
which crushing mode is used: 0 uses the game's default for compatibility, 1 uses Doom's mode (crushers continue to move while damaging any actors ) and 2 uses Hexen's mode (crushers stay at blocking actor's top until they die). Since Generic_Crusher already used all 5 args I created a second version for Hexen crushing mode. - Added PICKUP flag to DECORATE. SVN r817 (trunk)
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17 changed files with 140 additions and 109 deletions
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@ -100,6 +100,7 @@ enum
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static flagdef ActorFlags[]=
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{
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DEFINE_FLAG(MF, PICKUP, APlayerPawn, flags),
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DEFINE_FLAG(MF, SOLID, AActor, flags),
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DEFINE_FLAG(MF, SHOOTABLE, AActor, flags),
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DEFINE_FLAG(MF, NOSECTOR, AActor, flags),
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