- changed translation management so that the fonts also use translation IDs.
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b7970ed763
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828cba13a1
17 changed files with 63 additions and 98 deletions
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@ -59,14 +59,14 @@ int ListGetInt(VMVa_List &tags);
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// Create a texture from a text in a given font.
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//
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//==========================================================================
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#if 0
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FTexture * BuildTextTexture(FFont *font, const char *string, int textcolor)
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{
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int w;
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const uint8_t *ch;
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int cx;
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int cy;
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FRemapTable *range;
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int trans = -1;
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int kerning;
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FTexture *pic;
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@ -122,7 +122,7 @@ FTexture * BuildTextTexture(FFont *font, const char *string, int textcolor)
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EColorRange newcolor = V_ParseFontColor(ch, textcolor, textcolor);
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if (newcolor != CR_UNDEFINED)
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{
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range = font->GetColorTranslation(newcolor);
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trans = font->GetColorTranslation(newcolor);
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textcolor = newcolor;
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}
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continue;
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@ -158,7 +158,7 @@ FTexture * BuildTextTexture(FFont *font, const char *string, int textcolor)
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TexMan.AddTexture(tex);
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return tex;
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}
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#endif
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//==========================================================================
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@ -193,7 +193,7 @@ void DFrameBuffer::DrawChar (FFont *font, int normalcolor, double x, double y, i
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return;
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}
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PalEntry color = 0xffffffff;
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parms.remap = redirected? nullptr : font->GetColorTranslation((EColorRange)normalcolor, &color);
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parms.TranslationId = redirected? -1 : font->GetColorTranslation((EColorRange)normalcolor, &color);
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parms.color = PalEntry((color.a * parms.color.a) / 255, (color.r * parms.color.r) / 255, (color.g * parms.color.g) / 255, (color.b * parms.color.b) / 255);
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DrawTextureParms(pic, parms);
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}
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@ -218,7 +218,7 @@ void DFrameBuffer::DrawChar(FFont *font, int normalcolor, double x, double y, in
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bool res = ParseDrawTextureTags(pic, x, y, tag, args, &parms, false);
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if (!res) return;
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PalEntry color = 0xffffffff;
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parms.remap = redirected ? nullptr : font->GetColorTranslation((EColorRange)normalcolor, &color);
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parms.TranslationId = redirected ? -1 : font->GetColorTranslation((EColorRange)normalcolor, &color);
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parms.color = PalEntry((color.a * parms.color.a) / 255, (color.r * parms.color.r) / 255, (color.g * parms.color.g) / 255, (color.b * parms.color.b) / 255);
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DrawTextureParms(pic, parms);
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}
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@ -261,7 +261,7 @@ void DFrameBuffer::DrawTextCommon(FFont *font, int normalcolor, double x, double
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double cx;
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double cy;
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int boldcolor;
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FRemapTable *range;
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int trans = -1;
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int kerning;
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FTexture *pic;
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@ -274,7 +274,7 @@ void DFrameBuffer::DrawTextCommon(FFont *font, int normalcolor, double x, double
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PalEntry colorparm = parms.color;
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PalEntry color = 0xffffffff;
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range = font->GetColorTranslation((EColorRange)normalcolor, &color);
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trans = font->GetColorTranslation((EColorRange)normalcolor, &color);
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parms.color = PalEntry(colorparm.a, (color.r * colorparm.r) / 255, (color.g * colorparm.g) / 255, (color.b * colorparm.b) / 255);
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kerning = font->GetDefaultKerning();
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@ -301,7 +301,7 @@ void DFrameBuffer::DrawTextCommon(FFont *font, int normalcolor, double x, double
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EColorRange newcolor = V_ParseFontColor(ch, normalcolor, boldcolor);
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if (newcolor != CR_UNDEFINED)
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{
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range = font->GetColorTranslation(newcolor, &color);
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trans = font->GetColorTranslation(newcolor, &color);
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parms.color = PalEntry(colorparm.a, (color.r * colorparm.r) / 255, (color.g * colorparm.g) / 255, (color.b * colorparm.b) / 255);
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currentcolor = newcolor;
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}
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@ -318,7 +318,7 @@ void DFrameBuffer::DrawTextCommon(FFont *font, int normalcolor, double x, double
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bool redirected = false;
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if (NULL != (pic = font->GetChar(c, currentcolor, &w, &redirected)))
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{
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parms.remap = redirected? nullptr : range;
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parms.TranslationId = redirected? -1 : trans;
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SetTextureParms(&parms, pic, cx, cy);
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if (parms.cellx)
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{
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