- Fixed: APlayerPawn::GiveDefaultInventory() used two different variables

both named item.
- Switched ddraw.dll to be delay loaded. With D3D9 now being the default
  display code, this avoids wasting time loading DDraw if it isn't needed.
- Fixed: The Win32 I_FatalError() did not set alreadyThrown, so it could get
  stuck in an endless fatal error loop.

SVN r433 (trunk)
This commit is contained in:
Randy Heit 2006-12-29 20:28:23 +00:00
commit 82cf5d703f
8 changed files with 594 additions and 570 deletions

View file

@ -1,14 +1,22 @@
December 28, 2006
- Fixed: The SDL input code must convert the event.data1 to uppercase.
- Added more resolution options when playing windowed under SDL.
- Changed SDL mouse handling to be basically identical to the (non-DirectInput)
Win32 code. The mouse is polled periodically and constantly warped to the
center of the window. Despite what the SDL docs specify, SDL_WM_GrabInput()
is apparently no longer a reliable means of obtaining continuous relative
mouse motion events.
- Fixed: The non-Windows implementation of I_FindClose() did not check for -1
handles.
- Fixed all the warnings from GCC 4.2, including a handful that were present in
December 29, 2006
- Fixed: APlayerPawn::GiveDefaultInventory() used two different variables
both named item.
- Switched ddraw.dll to be delay loaded. With D3D9 now being the default
display code, this avoids wasting time loading DDraw if it isn't needed.
December 28, 2006
- Fixed: The Win32 I_FatalError() did not set alreadyThrown, so it could get
stuck in an endless fatal error loop.
- Fixed: The SDL input code must convert the event.data1 to uppercase.
- Added more resolution options when playing windowed under SDL.
- Changed SDL mouse handling to be basically identical to the (non-DirectInput)
Win32 code. The mouse is polled periodically and constantly warped to the
center of the window. Despite what the SDL docs specify, SDL_WM_GrabInput()
is apparently no longer a reliable means of obtaining continuous relative
mouse motion events.
- Fixed: The non-Windows implementation of I_FindClose() did not check for -1
handles.
- Fixed all the warnings from GCC 4.2, including a handful that were present in
older GCCs.
- Fixed: The VC++ project was not set up to redefine RM using del in
wadsrc/Makefile, nor did it use the makefile for cleaning.