- Removed some unused constant definitions from sc_man.cpp.
- Fixed: A_FireBlasterPL2 played the weapon sound with the missile as origin instead of the shooting player. SVN r1053 (trunk)
This commit is contained in:
parent
0fc5a541b3
commit
82dbebc3f1
3 changed files with 8 additions and 17 deletions
|
|
@ -24,17 +24,6 @@
|
|||
|
||||
// MACROS ------------------------------------------------------------------
|
||||
|
||||
#define ASCII_COMMENT (';')
|
||||
#define CPP_COMMENT ('/')
|
||||
#define C_COMMENT ('*')
|
||||
#define ASCII_QUOTE ('"')
|
||||
#define LUMP_SCRIPT 1
|
||||
#define FILE_ZONE_SCRIPT 2
|
||||
|
||||
#define NORMAL_STOPCHARS "{}|="
|
||||
#define CMODE_STOPCHARS "`~!@#$%^&*(){}[]/=\?+|;:<>,."
|
||||
#define CMODE_STOPCHARS_NODECIMAL "`~!@#$%^&*(){}[]/=\?+|;:<>,"
|
||||
|
||||
// TYPES -------------------------------------------------------------------
|
||||
|
||||
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
|
||||
|
|
@ -176,8 +165,7 @@ void FScanner::Open (const char *name)
|
|||
//
|
||||
// FScanner :: OpenFile
|
||||
//
|
||||
// Loads a script (from a file). Uses the new/delete memory allocator for
|
||||
// memory allocation and de-allocation.
|
||||
// Loads a script from a file. Uses new/delete for memory allocation.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
|
|
@ -215,7 +203,7 @@ void FScanner::OpenMem (const char *name, char *buffer, int size)
|
|||
//
|
||||
// FScanner :: OpenLumpNum
|
||||
//
|
||||
// Loads a script (from the WAD files).
|
||||
// Loads a script from the lump directory
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue