Replaced MISSILE(EVEN)MORE with a real property and added related Dehacked options from Crispy Doom.
This also adds proper deprecation messages to the deprecated flags which were missing due to a bad definition macro.
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19 changed files with 138 additions and 69 deletions
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@ -320,6 +320,7 @@ void AActor::Serialize(FSerializer &arc)
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A("wallbouncefactor", wallbouncefactor)
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A("bouncecount", bouncecount)
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A("maxtargetrange", maxtargetrange)
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A("missilechancemult", missilechancemult)
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A("meleethreshold", meleethreshold)
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A("meleerange", meleerange)
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A("damagetype", DamageType)
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