- conversion of floorz to double.
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45 changed files with 275 additions and 262 deletions
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@ -1086,7 +1086,7 @@ CCMD(currentpos)
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if(mo)
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{
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Printf("Current player position: (%1.3f,%1.3f,%1.3f), angle: %1.3f, floorheight: %1.3f, sector:%d, lightlevel: %d\n",
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mo->X(), mo->Y(), mo->Z(), mo->Angles.Yaw, FIXED2DBL(mo->floorz), mo->Sector->sectornum, mo->Sector->lightlevel);
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mo->X(), mo->Y(), mo->Z(), mo->Angles.Yaw, mo->floorz, mo->Sector->sectornum, mo->Sector->lightlevel);
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}
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else
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{
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