backend update from Raze

* moving large allocations off the stack
* use proper printf formatters for size_t and ptrdiff_t.
* adding some missing 'noexcept'.
This commit is contained in:
Christoph Oelckers 2024-01-06 15:24:10 +01:00
commit 83aa9388ca
29 changed files with 117 additions and 109 deletions

View file

@ -11674,7 +11674,7 @@ FxExpression *FxThreeArgForEachLoop::Resolve(FCompileContext &ctx)
if(HasGameSpecificThreeArgForEachLoopTypeNames())
{
ScriptPosition.Message(MSG_ERROR, "foreach( a, b, c : it ) - 'it' must be % but is a %s", GetGameSpecificThreeArgForEachLoopTypeNames(), BlockIteratorExpr->ValueType->DescriptiveName());
ScriptPosition.Message(MSG_ERROR, "foreach( a, b, c : it ) - 'it' must be %s but is a %s", GetGameSpecificThreeArgForEachLoopTypeNames(), BlockIteratorExpr->ValueType->DescriptiveName());
delete this;
return nullptr;
}
@ -11727,7 +11727,7 @@ FxExpression *FxTypedForEachLoop::Resolve(FCompileContext &ctx)
if(HasGameSpecificTypedForEachLoopTypeNames())
{
ScriptPosition.Message(MSG_ERROR, "foreach(Type var : it ) - 'it' must be % but is a %s",GetGameSpecificTypedForEachLoopTypeNames(), Expr->ValueType->DescriptiveName());
ScriptPosition.Message(MSG_ERROR, "foreach(Type var : it ) - 'it' must be %s but is a %s",GetGameSpecificTypedForEachLoopTypeNames(), Expr->ValueType->DescriptiveName());
delete this;
return nullptr;
}