Conflicts:
	src/actor.h
This commit is contained in:
Christoph Oelckers 2015-04-30 10:03:50 +02:00
commit 84351419a3
20 changed files with 256 additions and 94 deletions

View file

@ -1592,7 +1592,7 @@ bool P_CheckPosition(AActor *thing, fixed_t x, fixed_t y, bool actorsonly)
bool P_TestMobjLocation(AActor *mobj)
{
int flags;
ActorFlags flags;
flags = mobj->flags;
mobj->flags &= ~MF_PICKUP;
@ -4922,7 +4922,7 @@ EXTERN_CVAR(Int, cl_bloodtype)
bool P_AdjustFloorCeil(AActor *thing, FChangePosition *cpos)
{
int flags2 = thing->flags2 & MF2_PASSMOBJ;
ActorFlags2 flags2 = thing->flags2 & MF2_PASSMOBJ;
FCheckPosition tm;
if ((thing->flags2 & MF2_PASSMOBJ) && (thing->flags3 & MF3_ISMONSTER))