- made MoveAttached, MoveCeiling and MoveFloor members of sector_t instead of DMover.
- call MoveFloor and MoveCeiling directly in FS's floorheight and ceilingheight functions and remove the dummy thinkers it had to use before.
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9 changed files with 119 additions and 159 deletions
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@ -136,7 +136,7 @@ void DCeiling::Tick ()
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break;
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case 1:
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// UP
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res = MoveCeiling (m_Speed, m_TopHeight, m_Direction);
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res = m_Sector->MoveCeiling (m_Speed, m_TopHeight, m_Direction);
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if (res == EMoveResult::pastdest)
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{
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@ -167,7 +167,7 @@ void DCeiling::Tick ()
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case -1:
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// DOWN
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res = MoveCeiling (m_Speed, m_BottomHeight, m_Crush, m_Direction, m_CrushMode == ECrushMode::crushHexen);
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res = m_Sector->MoveCeiling (m_Speed, m_BottomHeight, m_Crush, m_Direction, m_CrushMode == ECrushMode::crushHexen);
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if (res == EMoveResult::pastdest)
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{
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