- Changed gameinfo_t and gameborder_t to be named structs instead of
typedef'ed anonymous structs. - Fixed: P_AutoUseHealth() used autousemodes 0 and 1 instead of 1 and 2. - Fixed: SBARINFO did not recognize 5:4 aspect ratio. - Fixed: screenshot_dir was ignored. SVN r1505 (trunk)
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03e8f0e355
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5 changed files with 17 additions and 10 deletions
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@ -648,7 +648,7 @@ void M_ScreenShot (const char *filename)
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{
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size_t dirlen;
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autoname = Args->CheckValue("-shotdir");
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if (autoname == NULL)
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if (autoname.IsEmpty())
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{
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autoname = screenshot_dir;
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}
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@ -671,6 +671,7 @@ void M_ScreenShot (const char *filename)
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}
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}
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autoname = NicePath(autoname);
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CreatePath(autoname);
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if (!FindFreeName (autoname, writepcx ? "pcx" : "png"))
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{
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Printf ("M_ScreenShot: Delete some screenshots\n");
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@ -682,7 +683,6 @@ void M_ScreenShot (const char *filename)
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autoname = filename;
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DefaultExtension (autoname, writepcx ? ".pcx" : ".png");
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}
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CreatePath(screenshot_dir);
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// save the screenshot
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const BYTE *buffer;
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