- enable model rendering in the software renderer

This commit is contained in:
Magnus Norddahl 2018-06-09 12:29:33 +02:00
commit 85f5f897d7
15 changed files with 31 additions and 18 deletions

View file

@ -74,7 +74,7 @@ bool RenderPolySprite::GetLine(AActor *thing, DVector2 &left, DVector2 &right)
void RenderPolySprite::Render(PolyRenderThread *thread, AActor *thing, subsector_t *sub, uint32_t stencilValue, float t1, float t2)
{
if (r_models)
if (r_modelscene)
{
int spritenum = thing->sprite;
bool isPicnumOverride = thing->picnum.isValid();