Implement portal recursion limit
This commit is contained in:
parent
93af906a1d
commit
864358389e
3 changed files with 60 additions and 68 deletions
|
|
@ -45,9 +45,9 @@ void RenderPolyScene::Render()
|
|||
SetSceneViewport();
|
||||
SetupPerspectiveMatrix();
|
||||
MainPortal.SetViewpoint(WorldToClip, GetNextStencilValue());
|
||||
MainPortal.Render();
|
||||
MainPortal.Render(0);
|
||||
Skydome.Render(WorldToClip);
|
||||
MainPortal.RenderTranslucent();
|
||||
MainPortal.RenderTranslucent(0);
|
||||
PlayerSprites.Render();
|
||||
|
||||
DrawerCommandQueue::WaitForWorkers();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue