Implement portal recursion limit

This commit is contained in:
Magnus Norddahl 2016-11-25 18:15:48 +01:00
commit 864358389e
3 changed files with 60 additions and 68 deletions

View file

@ -45,9 +45,9 @@ void RenderPolyScene::Render()
SetSceneViewport();
SetupPerspectiveMatrix();
MainPortal.SetViewpoint(WorldToClip, GetNextStencilValue());
MainPortal.Render();
MainPortal.Render(0);
Skydome.Render(WorldToClip);
MainPortal.RenderTranslucent();
MainPortal.RenderTranslucent(0);
PlayerSprites.Render();
DrawerCommandQueue::WaitForWorkers();