- floatified the global view variables.
The software renderer still uses internal copies of the fixed point version.
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14 changed files with 142 additions and 168 deletions
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@ -692,7 +692,7 @@ void P_DrawRailTrail(AActor *source, const DVector3 &start, const DVector3 &end,
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point = start + r * dir;
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dir.Z = dirz;
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S_Sound (DVector3(point.X, point.Y, viewz), CHAN_WEAPON, sound, 1, ATTN_NORM);
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S_Sound (DVector3(point.X, point.Y, ViewPos.Z), CHAN_WEAPON, sound, 1, ATTN_NORM);
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}
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}
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}
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