- some reformatting on exit code, mainly to make searching for the content easier.
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25 changed files with 55 additions and 50 deletions
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@ -572,7 +572,7 @@ void P_SetupLevel(FLevelLocals *Level, int position, bool newGame)
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//
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void P_Init ()
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{
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atterm (P_Shutdown);
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atterm(P_Shutdown);
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P_InitEffects (); // [RH]
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P_InitTerrainTypes ();
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