- add some compatibility settings to fix rendering glitches in BTSX_E1 MAP12.
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7 changed files with 16 additions and 16 deletions
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@ -1047,7 +1047,6 @@ FMaterial * FMaterial::ValidateTexture(FTexture * tex)
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FMaterial *gltex = tex->gl_info.Material;
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if (gltex == NULL)
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{
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//@sync-tex
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gltex = new FMaterial(tex, false);
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}
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return gltex;
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