- added bugfix patch by Gez.

SVN r1663 (trunk)
This commit is contained in:
Christoph Oelckers 2009-06-10 20:14:47 +00:00
commit 870508c64a
2 changed files with 2 additions and 2 deletions

View file

@ -535,7 +535,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_JumpIfArmorType)
ACTION_PARAM_START(3);
ACTION_PARAM_NAME(Type, 0);
ACTION_PARAM_STATE(JumpOffset, 1);
ACTION_PARAM_INT(amount, 1);
ACTION_PARAM_INT(amount, 2);
ACTION_SET_RESULT(false); // Jumps should never set the result for inventory state chains!