Ported RenderRadius and related code from gzdoom branch

This commit is contained in:
ZZYZX 2016-12-25 13:09:32 +02:00
commit 87b23d160b
12 changed files with 133 additions and 6 deletions

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@ -1512,6 +1512,7 @@ void P_LoadSectors (MapData *map, FMissingTextureTracker &missingtex)
ss->thinglist = NULL;
ss->touching_thinglist = NULL; // phares 3/14/98
ss->render_thinglist = NULL;
ss->touching_render_things = NULL;
ss->seqType = defSeqType;
ss->SeqName = NAME_None;
ss->nextsec = -1; //jff 2/26/98 add fields to support locking out