Ported RenderRadius and related code from gzdoom branch
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12 changed files with 133 additions and 6 deletions
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@ -1297,6 +1297,7 @@ public:
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sec->thinglist = NULL;
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sec->touching_thinglist = NULL; // phares 3/14/98
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sec->render_thinglist = NULL;
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sec->touching_render_things = NULL;
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sec->seqType = (level.flags & LEVEL_SNDSEQTOTALCTRL) ? 0 : -1;
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sec->nextsec = -1; //jff 2/26/98 add fields to support locking out
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sec->prevsec = -1; // stair retriggering until build completes
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