- Fixed overflow checking in some viewpitch code

This commit is contained in:
Edoardo Prezioso 2014-01-17 19:27:12 +01:00
commit 884928687d
2 changed files with 4 additions and 4 deletions

View file

@ -602,7 +602,7 @@ void R_InterpolateView (player_t *player, fixed_t frac, InterpolationViewer *ivi
if (delta > 0)
{
// Avoid overflowing viewpitch (can happen when a netgame is stalled)
if (viewpitch + delta <= viewpitch)
if (viewpitch > INT_MAX - delta)
{
viewpitch = player->MaxPitch;
}
@ -614,7 +614,7 @@ void R_InterpolateView (player_t *player, fixed_t frac, InterpolationViewer *ivi
else if (delta < 0)
{
// Avoid overflowing viewpitch (can happen when a netgame is stalled)
if (viewpitch + delta >= viewpitch)
if (viewpitch < INT_MIN - delta)
{
viewpitch = player->MinPitch;
}